A fast ninja cat against blocky monsters. Combat is tight, respawns are instant — one mistake and you're back in the action within seconds.
What works well: momentum never breaks. Enemy patterns are fairly predictable early on but get more aggressive as stages progress.
What's a bit tough: later stages throw multiple enemies at you at once, and single-target combos stop working — baiting the group into a corridor and picking them off one by one works better.
Arrow keys or on-screen buttons to move, an action button to attack. No complex combo system to learn.